Six Feet Under is a great show. Although pretty dark, it always addresses some issue of society, and well, I might add.
Posted by stephend at February 9, 2003 12:30 PMDue to the positioning of the Dock, remember that when you build an application, you have to be sure that new document window sizes and positions do not violate the Dock's space. Dock is temperamental and Dock loves his space. If you default to a window size that expands behind the dock, users will have a difficult time reaching the navigation and resize areas at the bottom of the screen. I can personally say that more than once I have been rather peeved that I couldn't get to an area of the window to resize because the default window settings always pop up behind the Dock. In addition, the new Dock in 10.1 will allow users to position their Dock location on either side of the screen as well.
Posted by: Bridget on January 27, 2004 02:24 AMIn building your amazing Aqua application, one of the most important things to consider is the Dock. There are three things your app needs to be "Dock Compliant." Now, I write this knowing that the Dock will be going through some major changes soon, but for the most part, these should still hold true.
Posted by: Adam on January 27, 2004 02:24 AMYou Must Promise. To call your mother, to help old ladies cross the road, and to turn your cell phone off at the movies.
Posted by: Dorothy on January 27, 2004 02:24 AMDock Animation. Sometimes animating icons in the dock can be useful in communicating the status of the system or application.
Posted by: Joos on January 27, 2004 02:24 AMThis is the first thing your users see, and probably the single most important visible part of your application. It is the first chance you have at making an impression and the best chance to help establish your brand.
Posted by: Erasmus on January 27, 2004 02:24 AMIn building your amazing Aqua application, one of the most important things to consider is the Dock. There are three things your app needs to be "Dock Compliant." Now, I write this knowing that the Dock will be going through some major changes soon, but for the most part, these should still hold true.
Posted by: Ralph on January 27, 2004 02:24 AMTo put my money where my mouth is, in each new article I'll build a hypothetical application that illustrates the guidelines I'm covering. Today's application is called "Paint" and will be based on the photo-illustrative icon I created in my last article. Together we will complete each step, and by the end of the project we should have a well-designed, 95%-100% Aqua-compliant application. I'll leave some room for personal preferences and the fact that Apple changes the OS every few months.
Posted by: Ottewell on January 27, 2004 02:24 AMThis is the first thing your users see, and probably the single most important visible part of your application. It is the first chance you have at making an impression and the best chance to help establish your brand.
Posted by: Laura on January 27, 2004 02:24 AMIn building your amazing Aqua application, one of the most important things to consider is the Dock. There are three things your app needs to be "Dock Compliant." Now, I write this knowing that the Dock will be going through some major changes soon, but for the most part, these should still hold true.
Posted by: Roland on January 27, 2004 02:25 AMHelp! Did you include help tags in your applications? (I'd be lost without them.) Also, be sure to take extra time to develop your other help files. The Apple Help Viewer supports HTML, QuickTime, and also AppleScript. Take advantage of it! There isn't anything I hate more than going to the Help menu and finding there isn't any help.
Posted by: Garret on January 27, 2004 02:25 AM