January 09, 2003

http://bugzilla.mozilla.org/show_bug.cgi?id=134492

http://bugzilla.mozilla.org/show_bug.cgi?id=134492

Posted by stephend at January 9, 2003 11:57 AM
Comments

The simple fact is that, when all other factors are equal, where will consumers spend their money? I believe that in the long run, the best looking, easiest-to-use applications will also be the most successful. I think that's why Apple encourages developers to write programs that are 100 percent Aqua-compliant.

Posted by: Gawen on January 26, 2004 02:53 PM

For my Paint application, I created a series of icons to simulate a rendering algorithm. While the application is performing this CPU-intensive task, you can always see the status of the document by the icon changing in the Dock.

Posted by: Faith on January 26, 2004 02:54 PM

For my Paint application, I created a series of icons to simulate a rendering algorithm. While the application is performing this CPU-intensive task, you can always see the status of the document by the icon changing in the Dock.

Posted by: Sampson on January 26, 2004 02:55 PM

This is the first thing your users see, and probably the single most important visible part of your application. It is the first chance you have at making an impression and the best chance to help establish your brand.

Posted by: Jerome on January 26, 2004 02:55 PM

Dock Animation. Sometimes animating icons in the dock can be useful in communicating the status of the system or application.

Posted by: Richard on January 26, 2004 02:55 PM

Adopt Sheets. I really like the use of Sheets in OS X. The use of Sheets lets me know which window my dialogue belongs to without hijacking my system.

Posted by: Martin on January 26, 2004 02:55 PM

In building your amazing Aqua application, one of the most important things to consider is the Dock. There are three things your app needs to be "Dock Compliant." Now, I write this knowing that the Dock will be going through some major changes soon, but for the most part, these should still hold true.

Posted by: Rawsone on January 26, 2004 02:56 PM

Not quite as entertaining as Shrek, but Dock animation can be an important and useful function in your application. For example, Dock animation is a helpful way to indicate the status of your application.

Posted by: Walter on January 26, 2004 02:56 PM

Adhere to Window Models. Document windows, Utility windows, Click-through, Layering, Drawers, Controls. How do users open windows, how do you properly title windows?

Posted by: Martin on January 26, 2004 02:57 PM

Adopt Sheets. I really like the use of Sheets in OS X. The use of Sheets lets me know which window my dialogue belongs to without hijacking my system.

Posted by: Lettice on January 26, 2004 02:57 PM
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