April 13, 2003

OpenGL

I have been learning OpenGL this weekend. It is a series of fascinating subjects. I think it might just be possible (and possibly easy) to map a browser window into OpenGL as basically a dynamic texture. Clicking is a much more difficult problem, but might be solvable by having a hidden window, detecting where a click hit in a scene (can you do that?) and dispatching it to the right point in the Gecko window. You could make a little water ripple in the point where you clicked :)

A silly project, but might be a fun simple one. You want windows that roll up? We'll give you windows that really roll up. You thought tabs were cool? How about a dodecahedron or a scroll where you could see multiple windows at once if you wanted?

Heh. Looks like it's been filed. Though they want to do a full rendering context; I wonder how widgets would work with that.

Posted by jkeiser at April 13, 2003 1:18 AM