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November 17, 2003
Live From Comdex: Day 1
10 most frequently asked questions:
- What is Mozilla?
- Where can I download Mozilla (mainly from those who knew what it was)
- Will the suite stay?
- Is it easy to migrate from IE/4.x - can I move back if I am unhappy?
- Can I have a CD?
- Does it have a Kiosk mode?
- How does the Foundation make money
- I have an issue with Mozilla/FireBird....
- Why is it faster than IE?
- I hear it blocks poups, is that true?
Lots of positive feedback (several continue to kick MS's ass, including seriously dressed people) and some negative (easier way to migrate to FireBird/TBird from SeaMonkey, other way round too, KIOSK MODE missing)
Posted by doron at November 17, 2003 4:52 PM
Comments
Adhere to Layout Guidelines. Did you leave 12 pixels between your push buttons? Does the positioning of your pop-up menus make sense, and when do you use a pop-up versus a scrolling list? Are you using the right types of buttons for the proper functions?
Posted by: Francisca at January 24, 2004 1:40 PM
User Assistance. This is helping the user with the proper "next step" when performing a task. Less guesswork for the user on what to do next makes for a better experience.
Posted by: Polidore at January 24, 2004 1:40 PM
Drawers. Similar to Sheets, this is a "child" window that gives users access to items that do not always need to be present. But when do you use a drawer and when do you use a palette?
Posted by: Daniel at January 24, 2004 1:40 PM
Adhere to System Appearance. Does your application use all the sweetly colored buttons, delightfully shaded windows, and all the other "bells and whistles?"
Posted by: Isabella at January 24, 2004 1:41 PM
Drawers. Similar to Sheets, this is a "child" window that gives users access to items that do not always need to be present. But when do you use a drawer and when do you use a palette?
Posted by: Florence at January 24, 2004 1:41 PM
If an application is designed well, the reward for users is that they will learn it faster, accomplish their daily tasks more easily, and have fewer questions for the help desk. As a developer of a well-designed application, your returns on that investment are more upgrade revenue, reduced tech support, better reviews, less documentation, and higher customer satisfaction. The rewards of building a good-looking Aqua application are worth taking the extra time.
Posted by: Griffin at January 24, 2004 1:41 PM
Clicking an application in the dock should always bring forward an active window. If the user clicks on an open app's icon in the Dock, the application is active and all unminimized windows come along with it. I have found a few problems with windows behaving independently of their application.
Posted by: Chroferus at January 24, 2004 1:42 PM
This topic is one we will tackle later in this article, but it refers to making sure that your application and the dock aren't fighting it out for supremacy of the screen.
Posted by: Constance at January 24, 2004 1:42 PM
If an application is designed well, the reward for users is that they will learn it faster, accomplish their daily tasks more easily, and have fewer questions for the help desk. As a developer of a well-designed application, your returns on that investment are more upgrade revenue, reduced tech support, better reviews, less documentation, and higher customer satisfaction. The rewards of building a good-looking Aqua application are worth taking the extra time.
Posted by: Matthew at January 24, 2004 1:42 PM
This is the first thing your users see, and probably the single most important visible part of your application. It is the first chance you have at making an impression and the best chance to help establish your brand.
Posted by: Emmett at January 24, 2004 1:42 PM