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October 25, 2003

Compelling Mozilla Demos?

I'm trying to look for compelling Mozilla demos to demonstrate at an upcoming big expo. They have to be more buisness-oriented, aka enterprise stuff.

I've got the direct web services connection part covered, looking for something else and currently have a blank list.

Posted by doron at October 25, 2003 6:51 PM

Comments

Adopt Sheets. I really like the use of Sheets in OS X. The use of Sheets lets me know which window my dialogue belongs to without hijacking my system.

Posted by: Ellois at January 25, 2004 4:15 AM

At WWDC, I listened to Apple representatives make some excellent points about taking the time to build a 100%-compliant Aqua application, and I think all developers need to look beyond the code and listen to what the folks at Apple have to say

Posted by: Meredith at January 25, 2004 4:15 AM

Adhere to Layout Guidelines. Did you leave 12 pixels between your push buttons? Does the positioning of your pop-up menus make sense, and when do you use a pop-up versus a scrolling list? Are you using the right types of buttons for the proper functions?

Posted by: Pierce at January 25, 2004 4:15 AM

Adhere to File Locations. Make sure that when your users save documents, your application knows where to put them and also gives users flexibility.

Posted by: Albert at January 25, 2004 4:16 AM

But limit your animations to whatever is required to communicate the necessary information. Avoid annoying animations that discourage ease of use. Ask yourself, "What do I need to show the user, and what is the cleanest way possible to achieve that?" A good example is the Mail application for Mac OS X. Whenever a new message arrives, the Dock icon changes appearance to indicate a changed state.

Posted by: Samuel at January 25, 2004 4:16 AM

Adhere to Window Models. Document windows, Utility windows, Click-through, Layering, Drawers, Controls. How do users open windows, how do you properly title windows?

Posted by: Miles at January 25, 2004 4:17 AM

Due to the positioning of the Dock, remember that when you build an application, you have to be sure that new document window sizes and positions do not violate the Dock's space. Dock is temperamental and Dock loves his space. If you default to a window size that expands behind the dock, users will have a difficult time reaching the navigation and resize areas at the bottom of the screen. I can personally say that more than once I have been rather peeved that I couldn't get to an area of the window to resize because the default window settings always pop up behind the Dock. In addition, the new Dock in 10.1 will allow users to position their Dock location on either side of the screen as well.

Posted by: Jenkin at January 25, 2004 4:17 AM

Due to the positioning of the Dock, remember that when you build an application, you have to be sure that new document window sizes and positions do not violate the Dock's space. Dock is temperamental and Dock loves his space. If you default to a window size that expands behind the dock, users will have a difficult time reaching the navigation and resize areas at the bottom of the screen. I can personally say that more than once I have been rather peeved that I couldn't get to an area of the window to resize because the default window settings always pop up behind the Dock. In addition, the new Dock in 10.1 will allow users to position their Dock location on either side of the screen as well.

Posted by: Barnabas at January 25, 2004 4:17 AM

To put my money where my mouth is, in each new article I'll build a hypothetical application that illustrates the guidelines I'm covering. Today's application is called "Paint" and will be based on the photo-illustrative icon I created in my last article. Together we will complete each step, and by the end of the project we should have a well-designed, 95%-100% Aqua-compliant application. I'll leave some room for personal preferences and the fact that Apple changes the OS every few months.

Posted by: Lionel at January 25, 2004 4:18 AM

In building your amazing Aqua application, one of the most important things to consider is the Dock. There are three things your app needs to be "Dock Compliant." Now, I write this knowing that the Dock will be going through some major changes soon, but for the most part, these should still hold true.

Posted by: Adlard at January 25, 2004 4:18 AM