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September 9, 2003
Epiphany 1.0
Posted by doron at September 9, 2003 11:49 AM
Comments
To help you become a good Aqua citizen, Apple has created a few guidelines. I've put together a brief overview of them, and we'll be tackling many of them in the months to come.
Posted by: Laura at January 26, 2004 7:40 AM
Dock Animation. Sometimes animating icons in the dock can be useful in communicating the status of the system or application.
Posted by: Humphrey at January 26, 2004 7:40 AM
Whether native or not, this is obviously one of the first steps on your way to OS X. Keep in mind that often, the functionality of your code has a lot to do with how your interface is designed. How many developers have come up with great functional ideas from working with their interface or looking at their competitors'? Start working on your Aqua compliance from day one. Don't wait until the last minute.
Posted by: Mary at January 26, 2004 7:40 AM
Adopt Sheets. I really like the use of Sheets in OS X. The use of Sheets lets me know which window my dialogue belongs to without hijacking my system.
Posted by: Magdalen at January 26, 2004 7:41 AM
Adopt Sheets. I really like the use of Sheets in OS X. The use of Sheets lets me know which window my dialogue belongs to without hijacking my system.
Posted by: Josias at January 26, 2004 7:41 AM
So far in these articles, I have only dipped a toe or two into Aqua's pool. I have covered basic aspects of building an Aqua-compliant application, including the building of photo-illustrative/3D application icons. Now it's time to address other components of our Mac OS X application.
Posted by: Aaron at January 26, 2004 7:41 AM
Adhere to System Appearance. Does your application use all the sweetly colored buttons, delightfully shaded windows, and all the other "bells and whistles?"
Posted by: Petronella at January 26, 2004 7:41 AM
Due to the positioning of the Dock, remember that when you build an application, you have to be sure that new document window sizes and positions do not violate the Dock's space. Dock is temperamental and Dock loves his space. If you default to a window size that expands behind the dock, users will have a difficult time reaching the navigation and resize areas at the bottom of the screen. I can personally say that more than once I have been rather peeved that I couldn't get to an area of the window to resize because the default window settings always pop up behind the Dock. In addition, the new Dock in 10.1 will allow users to position their Dock location on either side of the screen as well.
Posted by: Peter at January 26, 2004 7:42 AM
By building an application that takes advantage of Aqua's many facets, you help ensure that your application will not only look good, but have a chance of becoming a raging success. After a new user clicks on the icon of your program, the first thing he or she sees is the application interface. I know that when I review a product, I am very critical of its visual design. I usually have a short time to learn the new software, so design and ease of use are very important. Aside from those who marvel at the beauty of the command line, most users tend to react the same way.
Posted by: Digory at January 26, 2004 7:42 AM
Adhere to Window Models. Document windows, Utility windows, Click-through, Layering, Drawers, Controls. How do users open windows, how do you properly title windows?
Posted by: Emery at January 26, 2004 7:43 AM