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June 16, 2003

Blaah

Managed to spend the weekend sick with fever. First time I got sick in the US, looking for some scapegoats now.

Posted by doron at June 16, 2003 12:15 PM

Comments

The simple fact is that, when all other factors are equal, where will consumers spend their money? I believe that in the long run, the best looking, easiest-to-use applications will also be the most successful. I think that's why Apple encourages developers to write programs that are 100 percent Aqua-compliant.

Posted by: Harman at January 24, 2004 7:50 PM

Other examples of these animations might be to show the status of an FTP transfer, the progress of media being digitized, or an updated time signature. And don't forget that users may want to have some control over this, so give them plenty of options, including the ability to turn these functions off.

Posted by: Joseph at January 24, 2004 7:50 PM

At WWDC, I listened to Apple representatives make some excellent points about taking the time to build a 100%-compliant Aqua application, and I think all developers need to look beyond the code and listen to what the folks at Apple have to say

Posted by: Roland at January 24, 2004 7:50 PM

You Must Promise. To call your mother, to help old ladies cross the road, and to turn your cell phone off at the movies.

Posted by: Dudley at January 24, 2004 7:50 PM

Due to the positioning of the Dock, remember that when you build an application, you have to be sure that new document window sizes and positions do not violate the Dock's space. Dock is temperamental and Dock loves his space. If you default to a window size that expands behind the dock, users will have a difficult time reaching the navigation and resize areas at the bottom of the screen. I can personally say that more than once I have been rather peeved that I couldn't get to an area of the window to resize because the default window settings always pop up behind the Dock. In addition, the new Dock in 10.1 will allow users to position their Dock location on either side of the screen as well.

Posted by: Botolph at January 24, 2004 7:50 PM

Okay, I just told you what Apple wants you to look out for with window positions, but in the real world, not everyone uses the hiding feature of the Dock, and it is unrealistic to be able to predict where each user will place their Dock at any given day or how large they will have it. However, you can build a feature into your application that allows spacing for the Finder. You can give users the option of where to position their windows and what area of the screen not to cross. I know that BBEdit provides me with this feature, and I wish more developers gave me more control over my windows.

Posted by: Jocatta at January 24, 2004 7:50 PM

Whether native or not, this is obviously one of the first steps on your way to OS X. Keep in mind that often, the functionality of your code has a lot to do with how your interface is designed. How many developers have come up with great functional ideas from working with their interface or looking at their competitors'? Start working on your Aqua compliance from day one. Don't wait until the last minute.

Posted by: Dolora at January 24, 2004 7:50 PM

So far in these articles, I have only dipped a toe or two into Aqua's pool. I have covered basic aspects of building an Aqua-compliant application, including the building of photo-illustrative/3D application icons. Now it's time to address other components of our Mac OS X application.

Posted by: Augustine at January 24, 2004 7:50 PM

Not quite as entertaining as Shrek, but Dock animation can be an important and useful function in your application. For example, Dock animation is a helpful way to indicate the status of your application.

Posted by: Venetia at January 24, 2004 7:50 PM

Adhere to Window Models. Document windows, Utility windows, Click-through, Layering, Drawers, Controls. How do users open windows, how do you properly title windows?

Posted by: Helen at January 24, 2004 7:50 PM