Drawers. Similar to Sheets, this is a "child" window that gives users access to items that do not always need to be present. But when do you use a drawer and when do you use a palette?
Posted by: Gartheride at January 25, 2004 8:40 PMFor my Paint application, I created a series of icons to simulate a rendering algorithm. While the application is performing this CPU-intensive task, you can always see the status of the document by the icon changing in the Dock.
Posted by: Jeremy at January 25, 2004 8:40 PMTo help you become a good Aqua citizen, Apple has created a few guidelines. I've put together a brief overview of them, and we'll be tackling many of them in the months to come.
Posted by: Francis at January 25, 2004 8:40 PMWhether native or not, this is obviously one of the first steps on your way to OS X. Keep in mind that often, the functionality of your code has a lot to do with how your interface is designed. How many developers have come up with great functional ideas from working with their interface or looking at their competitors'? Start working on your Aqua compliance from day one. Don't wait until the last minute.
Posted by: Alice at January 25, 2004 8:41 PMSo far in these articles, I have only dipped a toe or two into Aqua's pool. I have covered basic aspects of building an Aqua-compliant application, including the building of photo-illustrative/3D application icons. Now it's time to address other components of our Mac OS X application.
Posted by: Simon at January 25, 2004 8:42 PMAdhere to Layout Guidelines. Did you leave 12 pixels between your push buttons? Does the positioning of your pop-up menus make sense, and when do you use a pop-up versus a scrolling list? Are you using the right types of buttons for the proper functions?
Posted by: Griffin at January 25, 2004 8:42 PMAdopt Sheets. I really like the use of Sheets in OS X. The use of Sheets lets me know which window my dialogue belongs to without hijacking my system.
Posted by: Matthew at January 25, 2004 8:42 PMThis topic is one we will tackle later in this article, but it refers to making sure that your application and the dock aren't fighting it out for supremacy of the screen.
Posted by: Cornelius at January 25, 2004 8:43 PMClicking an application in the dock should always bring forward an active window. If the user clicks on an open app's icon in the Dock, the application is active and all unminimized windows come along with it. I have found a few problems with windows behaving independently of their application.
Posted by: James at January 25, 2004 8:43 PMFor my Paint application, I created a series of icons to simulate a rendering algorithm. While the application is performing this CPU-intensive task, you can always see the status of the document by the icon changing in the Dock.
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